AI Insights · Timothy · July 2021
Top 5 Cat Games Performance in Qatar: Q2 2021
Explore the performance of the top 5 cat games on a unified platform in Qatar during Q2 2021, featuring insights on downloads, revenue, and active users.
The second quarter of 2021 saw interesting trends in the performance of the top 5 cat games in Qatar. The data, sourced from Sensor Tower, provides a comprehensive overview of these apps' weekly downloads, revenue, and active users.
My Cat – Virtual Pet Games from Akita Limited Liability Company experienced a steady weekly revenue, peaking at approximately $1.1K in mid-April. Weekly downloads fluctuated, reaching their highest at 950 in the second week of May, while active users saw a noticeable decline from 3.9K in early May to 1.4K by the end of June.
Talking Tom Gold Run by Outfit7 Limited showed a significant increase in weekly downloads, peaking at nearly 2K in the last week of June. Revenue varied, with a notable peak at $559 in mid-June. Active users consistently grew, starting at 13.5K in late March and reaching 17.2K by the end of June.
My Talking Tom 2, also from Outfit7 Limited, maintained a consistent download rate, with weekly figures hovering around 2K. Revenue saw a peak of $567 in mid-April. Active users showed a steady increase, starting from 16.2K in late March and reaching 18.8K by the end of June.
Kitten Match from Special Gamez Technology Co., Ltd. had relatively lower weekly downloads, peaking at 189 in mid-April. Revenue remained modest, with a high of $306 in late April. Active users fluctuated slightly, averaging around 1.3K throughout the quarter.
The Battle Cats by ponos corporation saw a peak in weekly revenue at $361 in mid-April. Downloads were relatively low, with the highest being 67 at the end of May. Active users remained stable, averaging around 160 throughout the quarter.
For more detailed insights and data, visit Sensor Tower.